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	<title>Andrew Wirtanen &#187; Nintendo</title>
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	<link>http://www.andrewwirtanen.com</link>
	<description>is a usability specialist in Cary, NC</description>
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		<title>If Mario Was Designed in 2010</title>
		<link>http://www.andrewwirtanen.com/2010/06/02/if-mario-was-designed-in-2010/</link>
		<comments>http://www.andrewwirtanen.com/2010/06/02/if-mario-was-designed-in-2010/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 03:56:45 +0000</pubDate>
		<dc:creator>Andrew Wirtanen</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

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		<guid isPermaLink="false">http://www.andrewwirtanen.com/?p=842</guid>
		<description><![CDATA[This blog post by a game designer was intended to poke fun at contemporary trends in games. But, I think it also applies to a trend in usability. In usability, it&#8217;s cliché now to joke about putting something in the manual. Everyone in the field pretends that manuals don&#8217;t exist when they&#8217;re designing products (unless, of course, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.hiwiller.com/2010/04/29/if-mario-was-designed-in-2010/"><img class="alignnone size-medium wp-image-843" title="Tutorial in Super Mario Bros." src="http://www.andrewwirtanen.com/wp-content/uploads/2010/06/step1-300x282.gif" alt="Tutorial in Super Mario Bros." width="300" height="282" /></a></p>
<p>This <a href="http://www.hiwiller.com/2010/04/29/if-mario-was-designed-in-2010/">blog post by a game designer</a> was intended to poke fun at contemporary trends in games. But, I think it also applies to a trend in usability. In usability, it&#8217;s cliché now to joke about putting something in the manual. Everyone in the field pretends that manuals don&#8217;t exist when they&#8217;re designing products (unless, of course, said product <em>is</em> the manual). But, I&#8217;ve never heard anyone discuss providing <em>too much</em> help or guidance. Sometimes when you don&#8217;t provide any guidance, the end user has the most fun and they learn more quickly how do things (like in Nintendo&#8217;s Super Mario Bros.).</p>
<p>My suggestion: Provide visual cues when appropriate. Allow for some exploration if it&#8217;s not a one-time-only or walk-up-and-use interface (like an ATM or grocery self-checkout). Users are smart and will figure some things out on their own. Don&#8217;t interrupt them frequently with tips&#8211;put all the help you want in a sub-menu.</p>
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		<title>Jogging Through Tokyo with a Wii</title>
		<link>http://www.andrewwirtanen.com/2008/09/22/jogging-through-tokyo-with-a-wii/</link>
		<comments>http://www.andrewwirtanen.com/2008/09/22/jogging-through-tokyo-with-a-wii/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 00:23:45 +0000</pubDate>
		<dc:creator>Andrew Wirtanen</dc:creator>
		<br />
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		<category><![CDATA[Google]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Video]]></category>

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		<guid isPermaLink="false">http://www.andrewwirtanen.com/?p=448</guid>
		<description><![CDATA[This is the best Wiimote hack that I have ever seen. A Japanese programmer has created a Nintendo Wii and Google Maps (Street View) proof of concept. Wii Fit was a giant step forward for exercising with video games. However, some things are a little clunky. For example, to run in place, you run around [...]]]></description>
			<content:encoded><![CDATA[<p>This is the best Wiimote hack that I have ever seen. A Japanese programmer has created a Nintendo Wii and Google Maps (Street View) proof of concept. <a href="http://www.nintendo.com/wiifit/launch/?ref=">Wii Fit</a> was a giant step forward for exercising with video games. However, some things are a little clunky. For example, to run in place, you run around a virtual course with the Wiimote in your pocket. One of the great pleasures of running is the constant change of scenery.</p>
<p>This video demonstrates that running in place becomes a lot more interesting with realistic scenery. It combines exercise with visual stimulation and learning. With full-motion video instead of Street View images, this would be a lot better.</p>
<p>Nintendo intends to satisfy all audiences with simple, rendered worlds and playful music. However, adults prefer real music and real world experiences (or at least that&#8217;s my guess). That&#8217;s why I&#8217;m predicting <a href="http://e3.nintendo.com/wii/wiimusic/index.html">Wii Music</a> will fail.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1683367&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=1683367&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://vimeo.com/1683367?pg=embed&amp;sec=1683367">Try to run on the google street view like a jogging game of wii fit</a> from <a href="http://vimeo.com/katsuma?pg=embed&amp;sec=1683367">katsuma</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1683367">Vimeo</a>.</p>
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		<title>A.J. Pierzynski Trains with a Nintendo DS</title>
		<link>http://www.andrewwirtanen.com/2008/04/06/aj-pierzynski-trains-with-a-nintendo-ds/</link>
		<comments>http://www.andrewwirtanen.com/2008/04/06/aj-pierzynski-trains-with-a-nintendo-ds/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 03:44:00 +0000</pubDate>
		<dc:creator>Andrew Wirtanen</dc:creator>
				<category><![CDATA[Baseball]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sports]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo ds]]></category>

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		<guid isPermaLink="false">http://www.andrewwirtanen.com/?p=372</guid>
		<description><![CDATA[The idea of games being used for reasons beyond entertainment is nothing new, but there hasn&#8217;t been a standout title that crossed the barrier. Nintendo is currently trying their hardest to change the way we think of games. They have been doing this for a while with games like Mario Paint, but more recently they [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: right;"><a href="http://www.andrewwirtanen.com/wp-content/uploads/2008/04/aj.jpg"><img class="alignright size-medium wp-image-371" style="float: right;" title="AJ Pierzynski" src="http://www.andrewwirtanen.com/wp-content/uploads/2008/04/aj-300x175.jpg" alt="" width="201" height="117" /></a></p>
<p>The idea of games being used for reasons beyond entertainment is nothing new, but there hasn&#8217;t been a standout title that crossed the barrier. Nintendo is currently trying their hardest to change the way we think of games. They have been doing this for a while with games like <a href="http://en.wikipedia.org/wiki/Mario_Paint">Mario Paint</a>, but more recently they have seen some success with <a href="http://en.wikipedia.org/wiki/Brain_age">Brain Age</a>.</p>
<p>Chicago White Sox catcher A.J. Pierzynski is on fire after the first week of baseball. He is leading all catchers in hitting (even my beloved Victor Martinez). A.J. claims that the Nintendo DS game <a href="http://http//en.wikipedia.org/wiki/Flash_Focus:_Vision_Training_in_Minutes_a_Day">Flash Focus</a> has helped him improve his reaction time at the plate. So, pick him up if he&#8217;s a free agent in your fantasy league.</p>
<p>It will be interesting to follow this trend of learning through gaming in the years to come. Virtual reality has been used for a long time for training purposes (e.g. flight simulators), but Nintendo is bringing the power of learning with games into households for the first time.</p>
<p>(via <a href="http://gizmodo.com/376589/ballplayers-eyesight-is-on-the-ball-thanks-to-flash-focus-and-a-ds">Gizmodo</a> via <a href="http://www.suntimes.com/sports/baseball/whitesox/878903,CST-SPT-soxnt05.article">The Chicago Sun Times</a>)</p>
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		<title>Wii Want to Go Home!</title>
		<link>http://www.andrewwirtanen.com/2008/02/17/wii-want-to-go-home/</link>
		<comments>http://www.andrewwirtanen.com/2008/02/17/wii-want-to-go-home/#comments</comments>
		<pubDate>Sun, 17 Feb 2008 16:50:00 +0000</pubDate>
		<dc:creator>Andrew Wirtanen</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

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		<guid isPermaLink="false">http://www.andrewwirtanen.com/2008/02/17/wii-want-to-go-home/</guid>
		<description><![CDATA[Last Sunday morning I stood in line for 1.5 hours at Toys&#8221;R&#8221;Us in Cary to get my hands on my very own Nintendo Wii. I was #18 out of a line of what amounted to at least 60 people. Only the first 28 got Wiis. It was fun standing in line, and a kid behind [...]]]></description>
			<content:encoded><![CDATA[<p><a title="Mii Channel by andywirtanen, on Flickr" href="http://www.flickr.com/photos/andywirtanen/2271804728/"><img src="http://farm3.static.flickr.com/2290/2271804728_1dc96bee4a_m.jpg" alt="Mii Channel" width="199" height="135" align="right" /></a>Last Sunday morning I stood in line for 1.5 hours at Toys&#8221;R&#8221;Us in Cary to get my hands on my very own Nintendo Wii. I was #18 out of a line of what amounted to at least 60 people. Only the first 28 got Wiis. It was fun standing in line, and a kid behind me said how much more exciting it is to win the chance to buy one (as opposed to buying one online), and how there is a feeling of accomplishment. I agree with him 100%.</p>
<p>The Wii is great, and I highly recommend trying to find one (hint: look at your Sunday ads and try to get to the store at 8:30am). However, the organization of the screens is one of the biggest things that bugs me. In particular, I often struggle to find the home button on the screen. I can understand if games made by different manufacturers place the button in a different area, but I am referring to the applications that Nintendo created. They have very little consistency.</p>
<p>Mii Channel: top-left with circular arrow<br />
Photo Channel: bottom-left button<br />
Shop Channel: mid-bottom left button<br />
Everybody Votes Channel: top-right with circular arrow<br />
Internet Channel: mid-bottom bar with curved down arrow<br />
Forecast Channel: bottom-left button<br />
News Channel: bottom-left button<br />
Message Board: bottom-right circular button<br />
Check Mii Out Channel: bottom-left circular arrow <em>that turns into a rounded corner button</em><br />
<strong>Totals</strong>:  bottom-left button 3, many designs tied at 1</p>
<p>Does this bug anyone else, or do you just use the dedicated home button on the remote? Check out my <a title="Wii Screenshots" href="http://www.flickr.com/photos/andywirtanen/sets/72157603924630556/">Flickr set of Wii screenshots</a> to see the differences.</p>
<p>The biggest kick-in-the-ass from my Wii so far was when I was entering my credit card information:<br />
<a title="Wii Shop Chanel by andywirtanen, on Flickr" href="http://www.flickr.com/photos/andywirtanen/2271011259/"><img src="http://farm3.static.flickr.com/2299/2271011259_518725a2bf_m.jpg" alt="Wii Shop Chanel" width="240" height="180" /></a></p>
<p>The occlusion was a bit of a problem, but there also isn&#8217;t any auditory feedback when I hit the button! Therefore, I had to move my cursor away to see the month I selected. Out of all the screens on the Wii, one would think Nintendo would carefully design this one. After all, it&#8217;s the screen where they make the most money.</p>
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		<title>Nintendo Makes it Hard to Find a Job</title>
		<link>http://www.andrewwirtanen.com/2007/06/25/nintendo-makes-it-hard-to-find-a-job/</link>
		<comments>http://www.andrewwirtanen.com/2007/06/25/nintendo-makes-it-hard-to-find-a-job/#comments</comments>
		<pubDate>Mon, 25 Jun 2007 18:39:35 +0000</pubDate>
		<dc:creator>Andrew Wirtanen</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[Websites]]></category>

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		<guid isPermaLink="false">http://www.andrewwirtanen.com/2007/06/25/nintendo-makes-it-hard-to-find-a-job/</guid>
		<description><![CDATA[Did you ever try looking for a job at Nintendo of America? If not, you might want to look into it because Nintendo surpassed Sony in market value today. Unfortunately, Nintendo doesn&#8217;t make it easy for you to find the job you want. Take a look at this interface: Every time you enter a search [...]]]></description>
			<content:encoded><![CDATA[<p>Did you ever try looking for a job at Nintendo of America? If not, you might want to look into it because <a href="http://www.reuters.com/article/businessNews/idUSTKV00351520070625">Nintendo surpassed Sony in market value</a> today. Unfortunately, Nintendo doesn&#8217;t make it easy for you to find the job you want. Take a look at this interface:</p>
<p><a title="Job Search at Nintendo of America" href="http://www.nintendo.com/corp/jobs.jsp"><img src="http://www.andrewwirtanen.com/wp-content/uploads/2007/06/noa.jpg" alt="Job Search at Nintendo of America" /></a></p>
<p>Every time you enter a search term and hit &#8220;search,&#8221; the term is added along with the previous term (e.g. if you search for &#8220;usability&#8221; you will get one result, and if you then enter &#8220;research&#8221; and hit &#8220;search,&#8221; you will get 0 results since there are no jobs with both &#8220;usability&#8221; and &#8220;research&#8221; in the description). Most search engines work by only searching for words that are in the text field. This form breaks that de facto standard. To start a completely new search you have to hit the &#8220;New Search&#8221; button and then enter your new search term(s).</p>
<p>And, no, there are no usability jobs at Nintendo of America. Go figure.</p>
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